QuinnieGuild Master Likes Creamsicles
Joined: 11 Nov 2007 Posts: 5779
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re: Kael'thas Raid assignments (Pug raid)
by Quinnie on 04/26/2008 7:07 pm
Tanks
Tankette
Sucashione
Tikette
Wiingman
DPS
Finrell
Kasui
Quinnie
Kelmut
Demonio
Kadjin
Yam
Boognishween
Dassamoon
Thetamoon
Doird
Acilles
Lrindra
Sillyshammy
Healers
Arshel
Perdy
Arlyte
Besthealer
Lucian
Souvenir
Faiel
Healing Assignments:
Phase 1 - see below
Phase 2 -
Dassamoon = Lucian
Tankette = Arlyte
Wiingman = Arshel
Sucashione = Faeil
Tikette = Besthealer
Perdy, Souvenir (Raid heals)
Phase 3
Tankette = Faiel/Kasui with mace and staff buff (Telonicus)
Sucashione = Arlyte/Quinnie (use fear ward) (staff buff)
Kelmut = Arshel
Thaladrad DPS (raid) = Perdy, Souvenir, Besthealer, Lucian
Phase 4
Tankette = Faiel, Arlyte, Lucian, Besthealer (help with PW:Shields)
Wiingman = Phoenix tank = Arshel / Faiel (help on raid)
Raid = Perdy, Souvenir
Phase 5
Same as Phase 4
Phase 1
Thaladrad - Raid
All ranged DPS Thaladrad, run from him if you get Gazed.
Healers heal anyone that needs it.
Sanguinar - Tankette (with fear ward)
All healers on Tankette
Capernian - Kelmut
Everyone stays at max range so they don't get Conflaguration (only Wiingman in close range to take conflags)
All healers focus on Kelmut or whoever gets conflagged or firebolted
Telonicus - Tankette
All healers focus on Tankette - All DPS on Telonicus - if any of the tanks get Remote Toy we'll stop DPS and wait until there is only 30 seconds left on Remote Toy (tanks will use free action potions)
Phase 2
All tanks except for Tankette will be in position and ready to pick up the weapons.
Bow - Dassamoon tanks facing away from raid. All ranged dot him up and burn him while Malediction and Shadow Weaving is put up on all the weapons. Hunters loot bow and use bow to get the ammo.
Axe - Tikette tanks, out of range so his Whirlwind doesn't hit tanks and melee but within AOE damage range.
Staff - Tankette.
Mace, Dagger, Sword, Shield - Wiingman/Sucashione tank while building threat before the Caster DPS AOEs them down.
** Note - melee should be on mace/staff interrupting its heals. Once mace is dead move to dagger than sword (looting as soon as each are dead)
Melee/Ranged continue to DPS Shield (from behind melee)and Ranged kill off Axe if its left up until they are dead. Tankette must have shield in her possession at the start of phase 4.
Tankette/Sucashione/Kelmut be in their positions to pick up:
Phase 3
KILL ORDER = Thaladrad, Telonicus, Capernian, Sanguinar
All Shamans will use Heroism during this phase. This is to eliminate him using your Heroism during Phase 4 Mind Control's
Thaladrad (biggest threat to raid - ALL RANGED DPS on him and burn him quickly - One Dagger DPS to 5 stacks everytime he changes targets to put debuff on him. - Bow buff should be on him as well - pally/shaman healers all heal raid and use mace buffs and staff buffs
Telonicus - Tankette with her back against wall (With Faeil using Mace buff (wards remote toy) and Kasui ( with staff buff DPSing) Faiel and Kasui should be in party with Tankette.
Capernian - Kelmut with a pally healer (solo heal) Kelmut should be using staff buff always when its up. Pally healer must be in Kelmut's group. This is to combat against Conflaguration disorient.
Sanguinar - Sucashione (with priest healer and fear ward and other shadow priest) - All Ranged/melee move to Sanguinar after Thaladrad/Telonicus is dead. At 40% left on Sanguinar move to Capernian
Phase 4
Kael'thas - Tankette
KICK ALL FIREBOLTS - Burn shield immediately - that's your first focus before Phoenix/Eggs
Tankette will use Shield's buff for 1st Pyroblast then use Nightmare Seed/Fire Protection Potion and Power Word: Shield (priest be on the ball) and last Stand for second Pyroblast while the Shock Barrier is up (we have to do approximately 100k dmg in 10 secs to burn this down off of him) Hopefully having the Shock Barrier down before the 3rd Pyroblast (prefereably the 2nd). If not Tankette can use Shield Wall on the 3rd.
Wiingman will tank the Phoenix (needs a pally fire aura).
Boog/Dassa/Theta with the daggers will dispel MC..(Sillyshammy will also help if needed)
Mace Buff on the MT at ALL TIMES during this phase to take care of Fireball's 25K dmg
Arcane Disruption must be taken care of by the Staff Aura - Every Group must have one Staff user with it equipped.
Flamestrike is a noticable graphic on the floor for 3 seconds before it happens - GTFO of it. NO ONE SHOULD DIE TO THIS.
Phoenix will be kited by whoever has highest aggro - and will do hellfire - ranged burn them down.
Then you have 15 secs to kill the egg so all ranged burn it.
Tankette, 1 pally, 1 priest and 1 druid and all melee on KT during this phase. Everyone else DPS the Phoenix and eggs while swapping DPS on KT when possible.
Phase 5
Gravity Lapse - float more than 10 yards above the ground while spreading out vertically and horizontally so we don't chain too many Nether Beams. When Gravity Lapse is almost over start making your way to the ground as you WILL take fall damage when its over. Mages immediately counterspell after Gravity lapse because he aggro dumps. Don't forget the nether vapors around him and don't get near them during gravity lapse or any other time. Just burn him down and keep people alive. Continuing to kill phoenix and eggs. The Phoenix and eggs are immune to dmg during gravity lapse.
_________________ "Quinnie, She who can inspire mortals to god like achievements and cause gods to fail like mere mortals." ~Huracan
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